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Taenscheqr “Taen” Pretlyezhets
Dexterity 10 (+1)
Education 9 (+1)
Social Standing 5 (-1)
Psionic Strength 4 (-1)
Birth World: Drizenshbre
Age 39 Height: 1.87m Weight 63kg
Skills: Broker 1, Comms 0, Computers 1, Deception 0, Engineer (any) 0, Gun Combat (any) 0, Gun Combat (Energy Rifle) 2, Gunnery (any) 0, Gunnery (Turrets) 1, Investigate 0, Language 0, Mechanic 0, Melee (small blade) 1, Persuade 1, Pilot (any) 0, Pilot (small craft) 1, Space Science (any) 0, Vacc Suit 1, Zero-G 0.
Psi: Telepathy 0, Telekinesis 0.
Cr. 100,000 (hidden bank account)
1st Term Navy, Flight, Recruit; Injury Re-education Event: Re-education requires two terms. The character must enter a new career and reduces Endurance by 1.
2nd Term Re-education.
3rd Term Scavenger (Failed Pirate) Rank 1; Life Event: You are offered a chance to take part in a risky but rewarding adventure. If you accept, roll 1d6: On 3–4, you survive, but gain nothing.
4th Term Smuggler Crew Spacehand; Life Events: A crime lord makes you an offer you cannot refuse. Well, you really should not refuse, anyway. If you accept, you gain the crime lord as an Ally and must take the Organised Criminal career next term (you automatically qualify).
5th Term Organized Crime, The Gyre Syndicate Assassin, Trusted Crewman: Trusted crew may use Syndicate resources to obtain supplies from across the sector. They gain one free Mid Passage per three months. Life Event: Disaster! Arrested. Roll on the Incarceration table. Imprisoned 1 term (now in military prison)
MO Benefits: Weapon (taken as melee 1), +1 End, Cr.50,000 x2
Taen was born a prole without hope, he did good at school, studied hard but had low psi scores kept him forever in the lower ranks. As the war was on, he joined the Drizenshbre Navy as a fighter pilot, after training he was assigned to a Shivva Class, where on partrol it was jumped and destroyed by the Black Ships, barely escaping his fighter was picked up and he was accused of cowardice, which earned him seven years in re-education. The camp was over-crowded, and they ignored him for the most part, saying that there were people with real problems to take care of.
Upon release, he disappeared into the growing Gyre of refugees flooding into orbit around Drizenshbre. At one point he considered joining a corsair band, but they turned him down, so he wandered into being a scavenger, stripping battlefield wrecks of parts and weapons to sell on the black market. The black market is where he joined with a smuggler crew, as an able spacehand, running an armscomp station for one of the ship’s turrets.
On a job in the Gyre is where he ran across an underboss for the Gyre Syndicate, a sector wide criminal organization, who gave him an offer he couldn’t refuse, to join as an assassin, working across the Gyre and other worlds beyond through his job as a smuggler, it was on Adllanche where he was caught with a laser rifle in his hands, eliminating the competition. Arrested and convicted of murder and black marketeering, he was sent to the Gamma military prison, but during his in-processing a battle broke out between the mercs escorting him and the prison guards as they sought to steal the merc’s ship. Escaping into the general population, he has schemed to escape, in any way possible, for if he can get to a world with transport, he has a mid-passage waiting and an ally in the underboss back at the Gyre.
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