4/28/2211 Faded Isolation
Re: 4/28/2211 Faded Isolation
"Diamond Thunderbolt were the polity Craig advised us to contact. Perhaps we should dock with them? I think I will enjoy visiting Reval, but arriving in this ship, it may affect our reception."
Terran 2nd Secretary, CA Junior Minister, Pirate Corporal 688BBB Age 34
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Re: 4/28/2211 Faded Isolation
"Filing flight plan and feeding coordinates to Leon for setting course to Stoketown Station."
If any decides to look at the database, Steel Dust has downloaded the information:
Stoketown Station is a regular stop for many spacecraft, nominally a refinery, it is rumored to be a pirate's port as well. Vijaya is short on metals:
Heavy element abundance: 48% of Sol
Standard error in heavy element abundance: 13%
Source for heavy element abundance: Strobel [Fe/H] Determinations
So the refinery part does operate at a medium capacity, and seekers (type S converted to mining craft) travel from the Malai belt to Stoketown to get their ore refined and sold. Technically registered with the Diamond Thunderbolt Vajra, the station is run independently, left alone while it makes it's tax payments. While the station orbits in a Molniya orbit pattern at over 30,000kph, at around 36,000km from the planet. A crude slip-field generates an orthogonal force (gravity) of .5G. Movement in orbit is provided by large VASIMR engines at the top or bottom.
Plus maps:
(All artwork by Sean Kennedy)



"Landing fee is Cr100 to dock and remain for up to six days." Steel Dust adds. "There is a hotel on levels 6 and 7 for Cr40 a night. Longer arrangements can be made to stay in the mining dome, for Cr300 a month."
If any decides to look at the database, Steel Dust has downloaded the information:
Stoketown Station is a regular stop for many spacecraft, nominally a refinery, it is rumored to be a pirate's port as well. Vijaya is short on metals:
Heavy element abundance: 48% of Sol
Standard error in heavy element abundance: 13%
Source for heavy element abundance: Strobel [Fe/H] Determinations
So the refinery part does operate at a medium capacity, and seekers (type S converted to mining craft) travel from the Malai belt to Stoketown to get their ore refined and sold. Technically registered with the Diamond Thunderbolt Vajra, the station is run independently, left alone while it makes it's tax payments. While the station orbits in a Molniya orbit pattern at over 30,000kph, at around 36,000km from the planet. A crude slip-field generates an orthogonal force (gravity) of .5G. Movement in orbit is provided by large VASIMR engines at the top or bottom.
Plus maps:
(All artwork by Sean Kennedy)
"Landing fee is Cr100 to dock and remain for up to six days." Steel Dust adds. "There is a hotel on levels 6 and 7 for Cr40 a night. Longer arrangements can be made to stay in the mining dome, for Cr300 a month."
Re: 4/28/2211 Faded Isolation
As Leon pilots the ship towards Stoketown he will ask "whats the plan"?
Skills: Computer 1, Electronics 1, Laser Carbine 2, Navigation 1, Pilot 3, Ships Boat 1, Vacc Suit 1 Streetwise 1
Re: 4/28/2211 Faded Isolation
"The Kapitan said "be careful, offload what we can, get repairs", so that is what we will do. I will try to get a good price for our cargo, and we will find out if we can get a sponsor for our repair work. Until we know this place better I recommend not saying much to the locals."
Terran 2nd Secretary, CA Junior Minister, Pirate Corporal 688BBB Age 34
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Re: 4/28/2211 Faded Isolation
Leon roll a 1d6.
- The D6 Rambler
- Posts: 382
- Joined: Sat Sep 22, 2018 1:32 pm
- Contact:
Re: 4/28/2211 Faded Isolation
Theta gets a good shore kit together, as retired general or diplomat.. He runs internal scenarios in his mind of mixing with the swells at the Starport.
9 7 7 7 7 B
Spear-3, Brawling-3, Tactics-1, Mechanical-1, Electronic-1, Air/Raft-1, Rifle-1, SMG-2, Streetwise-1
9 7 7 7 7 B
Spear-3, Brawling-3, Tactics-1, Mechanical-1, Electronic-1, Air/Raft-1, Rifle-1, SMG-2, Streetwise-1
9 7 7 7 7 B
Re: 4/28/2211 Faded Isolation
Legion rolled 1d6 and got a total of 5:
5
5
Skills: Computer 1, Electronics 1, Laser Carbine 2, Navigation 1, Pilot 3, Ships Boat 1, Vacc Suit 1 Streetwise 1
Re: 4/28/2211 Faded Isolation
It is now 0900, 2nd day. Vijaya's day is 14 hours, the planet and stations use the days in pairs, to try to simulate a regular earth day, it doesn't work perfectly, with corrections needed. Steel Dust continues feeding coordinates to Leon, as it negotiates docking with the station computer, they are directed to dock at docking arm 5, level 10 (first left from the end); which the 'Dust does vertical to the axis, like a lamprey.

Docking Fee is Cr100.
Fuel used since refueling is 44 tons.
It is basically night time for the station, security and customs are there, much else is closed.
Docking Fee is Cr100.
Fuel used since refueling is 44 tons.
It is basically night time for the station, security and customs are there, much else is closed.
Re: 4/28/2211 Faded Isolation
Now that we are docked Leon will ask Kuerzu if he can take some hours for R & R. He needs to satisfy some desires. Its very frustrating listening to others enjoying themselves (sound travels through the bulkheads).
He also wants to bring back some drink (private stash) drown out the bloody noise
He also wants to bring back some drink (private stash) drown out the bloody noise
Skills: Computer 1, Electronics 1, Laser Carbine 2, Navigation 1, Pilot 3, Ships Boat 1, Vacc Suit 1 Streetwise 1
Re: 4/28/2211 Faded Isolation
Zhenya realises that both Elton and Leon's staterooms are adjacent and resolves to visit Kuerzu in his quarters in future, whenever there are private matters to attend to.
"Kapitan, a word in private?"
Once alone:
"You want to be a Free Trader, don't you moy Komandir?" * Zhenya is echoing Kuerzu's “you want to be a pirate, don't you” back at Sameen * "Perhaps you think you are tired of fighting? I thought I was too, but it seems that it is all I can do now."
"You though, you were born to be a fighter ty velkolepnyy voin. If I cannot return to civilian life after just one little war I doubt you can change now."
"Perhaps all of us are here, on this renegade warship, because we cannot live in peace. With the Imps, or with ourselves. It would have been nice to be merchant adventurers, yes, and we tried that, but that life is not for us. “Svoyéy téni ne obgónish'”. You cannot outrun your shadow. We are what we did moy vozlyublennyy Korsar. We are formed for trouble, and trouble will follow us. We may as well embrace it, so it does not come as a surprise."
"Oh, and I think we had better... socialise... only in your quarters from now on." * Zhenya blushes * "You have no neighbours."
"Kapitan, a word in private?"
Once alone:
"You want to be a Free Trader, don't you moy Komandir?" * Zhenya is echoing Kuerzu's “you want to be a pirate, don't you” back at Sameen * "Perhaps you think you are tired of fighting? I thought I was too, but it seems that it is all I can do now."
"You though, you were born to be a fighter ty velkolepnyy voin. If I cannot return to civilian life after just one little war I doubt you can change now."
"Perhaps all of us are here, on this renegade warship, because we cannot live in peace. With the Imps, or with ourselves. It would have been nice to be merchant adventurers, yes, and we tried that, but that life is not for us. “Svoyéy téni ne obgónish'”. You cannot outrun your shadow. We are what we did moy vozlyublennyy Korsar. We are formed for trouble, and trouble will follow us. We may as well embrace it, so it does not come as a surprise."
"Oh, and I think we had better... socialise... only in your quarters from now on." * Zhenya blushes * "You have no neighbours."
Last edited by Bindoner on Fri Jun 28, 2019 8:44 pm, edited 2 times in total.
Terran 2nd Secretary, CA Junior Minister, Pirate Corporal 688BBB Age 34
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Cash: 21,180Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Laser Carbine 1, Liaison 2, Streetwise 2, Vacc Suit 1, Zero-G 1
Re: 4/28/2211 Faded Isolation
Kuerzu sighs, a tired, heavy sigh. "You're right, on both counts. I don't want to be a Free Trader, but I don't want to lose our ship, our crew." His words covering his real meaning. "I don't want to lose you" Gently he wraps his arms around her, closing his eyes and trying not to let the tears fall from them. "I feel like I've failed everyone. We are marked, have been since we found something we shouldn't have back at Mu Cass. Our best bet, our only bet, is to try and join a local militia, or become mercenaries."Bindoner wrote: ↑Fri Jun 28, 2019 6:30 pmZhenya realises that both Elton and Leon's staterooms are adjacent and resolves to visit Kuerzu in his quarters in future, whenever there are private matters to attend to.
"Kapitan, a word in private?"
Once alone:
"You want to be a Free Trader, don't you moy Komandir?" * Zhenya is echoing Kuerzu's “you want to be a pirate, don't you” back at Sameen * "Perhaps you think you are tired of fighting? I thought I was too, but it seems that it is all I can do now."
"You though, you were born to be a fighter ty velkolepnyy voin. If I cannot return to civilian life after just one little war I doubt you can change now."
"Perhaps all of us are here, on this renegade warship, because we cannot live in peace. With the Imps, or with ourselves. It would have been nice to be merchant adventurers, yes, and we tried that, but that life is not for us. “Svoyéy téni ne obgónish'”. You cannot outrun your shadow. We are what we did moy vozlyublennyy Korsar. We are formed for trouble, and trouble will follow us. We may as well embrace it, so it does not come as a surprise."
"Oh, and I think we had better... socialise... only in your quarters from now on." * Zhenya blushes * "You have no neighbours."
Male Varger Pirate Corporal Kuerzu 97A99C Age:30
Medical 1, Gun Combat (Rifle) 1, Vehicle (Tracked) 0, Leader 2, Vacc Suit 1, Gunnery 2, Infighting(Brawling) 1
Medical 1, Gun Combat (Rifle) 1, Vehicle (Tracked) 0, Leader 2, Vacc Suit 1, Gunnery 2, Infighting(Brawling) 1
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