5/9/2211 Magic OoC

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Mon Jan 06, 2020 1:12 pm

Great, that means extra optics for others to use. :)

We have 3 sets, if anyone needs them.

I assume Scree, Chir and co. are along? Unless it is thought better to have someone "guarding the rooms" (If so I nominate Grack ;) )
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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hardrocks
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Re: 5/9/2211 Magic OoC

Post by hardrocks » Mon Jan 06, 2020 1:34 pm

So should we adjust ships locker/equipment list if we use it/don't bring it back? Can i still add a couple of things for myself and stowed group luggage?
Calson: 78A996
Skills: Gauss Rifle 2, Comp 2, Electronics 2, Nav 2, Engineer 1, Pilot 1, Brawling 1, Vacc suit 1, Zero G 1, Streetwise 1, Admin 1.

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hardrocks
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Re: 5/9/2211 Magic OoC

Post by hardrocks » Mon Jan 06, 2020 1:34 pm

Feeling slightly under gunned by Z...
Calson: 78A996
Skills: Gauss Rifle 2, Comp 2, Electronics 2, Nav 2, Engineer 1, Pilot 1, Brawling 1, Vacc suit 1, Zero G 1, Streetwise 1, Admin 1.

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hardrocks
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Re: 5/9/2211 Magic OoC

Post by hardrocks » Mon Jan 06, 2020 1:36 pm

I take it we can't take the air jeep on the monorail..
Calson: 78A996
Skills: Gauss Rifle 2, Comp 2, Electronics 2, Nav 2, Engineer 1, Pilot 1, Brawling 1, Vacc suit 1, Zero G 1, Streetwise 1, Admin 1.

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dragoner
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Re: 5/9/2211 Magic OoC

Post by dragoner » Mon Jan 06, 2020 1:57 pm

hardrocks wrote:
Mon Jan 06, 2020 1:36 pm
I take it we can't take the air jeep on the monorail..
Roll 2d6, 7+ there is room for it.

Grack can be left behind to guard, he keeps his Marine ditty of Enviro suit and ACR, as those are made for his type. Then Scree, Chir, and Vern are going with.
hardrocks wrote:
Mon Jan 06, 2020 1:34 pm
So should we adjust ships locker/equipment list if we use it/don't bring it back? Can i still add a couple of things for myself and stowed group luggage?
Yes, and yes.
Bindoner wrote:
Mon Jan 06, 2020 1:12 pm
Great, that means extra optics for others to use. :)

We have 3 sets, if anyone needs them.
The benefit of having them factory installed, is that they don't get knocked out of alignment.

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Mon Jan 06, 2020 8:25 pm

by hardrocks » 06 Jan 2020, 18:34

Feeling slightly under gunned by Z...
Zhenya is feeling very insecure right now, and guns feel safe. Guns spread out, in all the places, one for each occasion. Ready for anything. No. More. Losses.
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Tue Jan 07, 2020 6:19 am

Looking at the equipment thread I see we have three Gauss Rifles - we snagged one on the Liner.

Probably ought to issue one to Rojo, if he can use it. Same with Scree.
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Wed Jan 08, 2020 3:15 pm

Hopefully gunplay can be avoided, but if it comes to it overwhelming superiority is the best thing. We'll take the Gauss ifles and hope not to unpack them. Does Rojo need Cloth/Reflec?
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Fri Jan 10, 2020 2:35 pm

Looking at the list above I notice I forgot to copypasta the RAM grenades. Which is annoying, because I'd just put them on Zhenya's own list....
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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dragoner
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Re: 5/9/2211 Magic OoC

Post by dragoner » Fri Jan 10, 2020 3:51 pm

Taking grenades is ok, though istr the one from the liner taken from the Navy guys wasn't a grenadier rifle? Or did that get fixed? However, if like an M41A from Aliens, probably should all be grenadier rifles.

edit: Nice armor pic for Zhenya.

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Bindoner
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Re: 5/9/2211 Magic OoC

Post by Bindoner » Fri Jan 10, 2020 4:56 pm

We didn't add a GL to the navy model. If it is a bare-barrel, well last to grab a Gauss gets a lighter weapon to carry :)
edit: Nice armor pic for Zhenya.
Thanks, it was on the Pinterest suggestions a few weeks ago, and I've been itching to use it - a rare hit.
Terran 2nd Secretary, CA Jr Minister, Pirate Corporal 688BBB Age 34
Cash: 12,130Cr
Brawling 1, Bribery 1, Carousing 1, Comms 1, Dagger 1, Forgery 1, Gambling 1, Gauss Rifle 1, Liaison 2, Recon 1, Streetwise 2, Vacc Suit 1, Zero-G 1

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